Bring the carrier into the marked offshore launch area.
01 APPROACH02 RECON03 CAPTURE
Launch area · 390 m
Created in Aries Studios
Hold the steering and speed buttons to drive. Release to hold your speed. Drag the scene to look around.
◇LAUNCH AREA
WEAPONS & RECOVERY
Practice target ready.
Face the orange target. Fire when locked. Landing is assisted.
⌖DEFENSE TARGET
EXPEDITION CONTROL
Proceed to the offshore launch area.
EXPEDITION CARRIERTCS RESOLUTE
SPEED0 KN
HEADING000°
FUEL100%
THROTTLE0%
EIGHT ISLANDS. TWO CARRIERS. YOUR COMMAND.
TIDEBREAK COMMAND
Command two task groups with six aircraft and six amphibious vehicles. Launch independent operations, manage fuel and damage, and take control of the archipelago.
Install on Android / About Tidebreak
Open this secure link in Chrome. Wait for Offline ready, then tap Install on this device. If the prompt is unavailable, use Chrome’s ⋮ menu → Add to Home screen → Install. Open Tidebreak from your home screen or app drawer in its own window.
If Chrome offers only a shortcut, it may open a browser tab. Try the link directly in Chrome instead of an in-app browser. Your Android version and launcher determine the available installation options.
Progress saves on this device. Use Resume saved mission after returning. Clearing browser storage removes saves and offline files.
Created in Aries Studios
Created in Aries Studios
AI COMMAND · MOUSE & TOUCH · LOCAL SINGLE PLAYER Starting a new mission replaces your saved progress on this device.
ONBOARD AI COMMAND
Command your task groups.
Created in Aries Studios
Progress saves automatically on this device.
Select any of your two carriers, six Kestrels, or six Breakwaters from SELECT UNIT. Every unit has independent orders. AI SECURE uses the selected task group’s lead aircraft and vehicle; spare units can receive their own orders. Each vehicle returns to its assigned carrier. Destroyed units cannot launch; select a reserve unit instead. Surviving units repair while aboard; carriers repair at captured depots.
One button: choose an island, then click AI SECURE ISLAND. Resolute sails into position, Kestrel scouts and attacks, and Breakwater lands and captures the relay. The units return afterwards.
Independent orders: click a vehicle card, choose a destination and order, then SEND ORDER. Other units keep working when you change views. An individual order pauses the fleet-wide plan so it cannot override you.
Attacking: choose Kestrel → Attack & return → SEND ORDER. AI launches, navigates, fires guided rounds, and returns. Target strength and incoming fire depend on difficulty.
Landing: choose Kestrel → Return & land → SEND ORDER. The aircraft approaches behind the carrier and lands automatically. The carrier briefly holds for recovery, then resumes its existing order. Breakwater also has Return to carrier.
Fuel: each card shows fuel. AI warns when return reserves approach and automatically returns in the default mode. Aircraft and vehicles refuel aboard; the carrier refuels while stopped near a captured island's depot. “Warn me — I decide” disables automatic fuel decisions, so monitor reports and issue Return yourself.
Manual control: click MANUAL CONTROLS to show mouse/touch steering, speed and altitude buttons. Keyboard W/S sets throttle, A/D steers, Q/E changes altitude, Space stops surface units. Manual input cancels that unit's order. Drag the scene to look around; VIEW changes cameras. P pauses.
SIMULATION PAUSED
Standing by.
Your expedition will wait here.
OPERATION COMPLETE
Mission complete.
Your mission objective is complete.
APPROACH · RECON · CAPTURE
Continue command to recover your fleet or resupply. Enemy carrier combat is planned for a later build.
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